Wednesday, July 6, 2011

Organized sports increase children's fitness


Even if professional sports are not in your child's future, organized sports offer benefits to your child that can last a lifetime, according to a press release from the US General Services Administration, Consumer Information Center. Not only do children who play organized sports become more physically fit, they also have higher self-esteem. Children involved in organized sports learn cooperation, self-discipline, perseverance, and social skills while doing something fun.

Parents can help their children get involved in organized sports by spending some time with them learning about and trying different sports. The best sport for a child is one that he or she finds interesting and fun. "Your Child and Organized Sports," a free publication from the MetLife Consumer Education Center and the President's Council on Physical Fitness and Sports, offers the following helpful tips for parents and children to get the most out of organized sports.

* Consult your physician--bring your children in for pre-sports checkups.

* Be prepared to make your own commitment to the sport--your children will need the proper sports equipment and transportation to and from events. Show your children your full support by making every effort to attend their practices and games.

* Teach the concept of "fair play" by not boasting when your child wins and avoiding criticism of other players and coaches.

* Encourage your children to give their best effort and to respect their teammates, coaches, and opponents.

* Stress the fun of the game more than the winning.

Tuesday, July 5, 2011

STARTING SPORTS


It's not easy to determine how early to start children in organized sports. Children of the same age vary considerably in their physical and psychological maturation, and there is no practical method of measuring maturity. Assuming the child has shown interest, five or six is the generally accepted earliest starting age for organized team sports. At the early ages participation should be limited to sports that involve a lot of physical activity and encourage the development of major motor muscles.
Children in grades 1 - 4 can benefit most from games that are modified to meet their needs and abilities. Play and fun are more important to this age group than highly structured sports that emphasize the outcome rather than the process. Parents and coaches are usually the ones concerned about winning and losing. When helping your child select a sport, keep balance in mind. Encourage your children to try many sports and activities when young and not to think of specializing or playing competitively until they reach middle school. Make sure a balance also occurs between adult organized activities and free playtime. Children need time to just be kids and to play with other kids without a set of rules or adult involvement.
The most important decisions to make, are which youth sports organizations and which coaches are best for your child. Make sure that you take the time to find out about the league, its leaders and coaches. Better yet, get involved and volunteer to coach. Participating in sports is a healthy way, both physically and socially, for your children to channel their youthful energy in a positive direction. Make sure your children's first experience encourages them to begin a lifelong interest in physical activities and good health.
There are many other options besides team sports available to a child who wants to participate in sports. Parents should also encourage their children to become involved in individual and lifetime sports such as bowling, golf, swimming, tennis, gymnastics and martial arts.

Sunday, June 26, 2011

Basketball Rules

 The Rules of Basketball
The ball may be thrown in any direction with one or both hands.
The ball may be batted in any direction with one or both hands.
A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man who catches the ball when running at a good speed if he tries to stop.
The ball must be held in or between the hands; the arms or body must not be used for holding it.
No shouldering, holding, striking, pushing, or tripping in any way of an opponent. The first infringement of this rule by any person shall count as a foul; the second shall disqualify him until the next basket is made or, if there was evident intent to injure the person, for the whole of the game. No substitution shall be allowed.
A foul is striking at the ball with the fist, violation of rules three and four and such described in rule five
If either side makes three consecutive fouls, it shall count a goal for the opponents (consecutive means without the opponents in the mean time making a foul).
A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there (without falling), providing those defending the goal do not touch or disturb the goal. If the ball rests on the edges, and the opponent moves the basket, it shall count as a goal.
When the ball goes out of bounds, it shall be thrown into the field of play and played by the first person touching it. In case of dispute the umpire shall throw it straight into the field. The thrower-in is allowed five seconds. If he holds it longer, it shall go to the opponent. If any side persists in delaying the game, the umpire shall call a foul on that side.
The umpire shall be the judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have power to disqualify people according to Rule 5.
The referee shall be judge of the ball and shall decide when the ball is in play, in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made and keep account of the baskets, with any other duties that are usually performed by a scorekeeper.
The time shall be two fifteen-minute halves, with five minutes rest between.
The side making the most points in that time is declared the winner.

 

Friday, June 24, 2011

Simple know how of KhoKho

Kho-Kho is quite a simple, game, where the players do dodging, feinting and burst controlled speed to make this game quite thrilling. The main aim of the participants in the game of Kho-Kho is to catch by pursuit and to chase, rather than just run. The game is quite helpful in developing some great qualities like obedience, discipline, sportsmanship and loyalty between the team members.

Rules of Kho-Kho
According to the rules and regulations of Kho-Kho, each of the participating teams consists of twelve players, though only nine players take the field for a contest.

There are two innings in a match and an innings consists of chasing and running turns of 7 minutes each. One player of the chasing team play the role of an active chaser and the remaining eight members of the team sit in their eight squares on the central lane, alternately facing the opposite direction. The active chaser stands at either of the posts and gets ready to begin the pursuit. It is mandatory for the members of the chasing team to put their opponent out by touching them with their palms and without committing a foul. The defenders are actually the main active players in the game of Kho-Kho, as they try to play out the 7 minutes time, and the chasers keep on trying to dismiss them. In Kho-Kho, there are three ways through which a defender can be dismissed; 1) if an active chaser touches him with his palm without committing a foul, 2) if the defender goes out of the limits on his own or 3) if the defender enters the limit late.

Usually, the defenders enter the limit, in batches of three and after the third and last defender of batch is out, the next batch has to enter the limits, before a `kho` is given by the successful active chaser. The defenders are allowed to move on both sides of the central lane, however, the active chaser does not have the permission to change the direction to which he is committed. He is also not allowed to cross the central lane. An active chaser can only change his position with a seated chaser, by touching him from behind by palm, and uttering the word `kho` loudly. A chase or attack is also build up simultaneously through a series of `khos` as the chase continues with a relay of chasers. There is an interval of 5 minutes at the end of each of the innings and there is also a break of 2 minutes in between the turns. Each of the sides alternates their positions between chasing and defence.

There is no age bar for the participants in the game of Kho-Kho and people from all age can participate in the game. The game can be played by men, women, and children of all ages and Kho-Kho does not require a lot of equipments to play. The game requires only a very small piece of evenly surfaced ground that is rectangular in shape, with dimensions of 27m by 15m and the only equipments required for Kho-Kho are the two poles. The time limit for the game is not more than 37 minutes.

4 ways to Improve mentally in basketball


Stop Thinking
Practice is the time to think about the mechanics of your shooting, not during a game.
When it comes to your games, don't think about your shot, and don't pick apart the mechanics of what you're doing. This will only trip you up.
Just shoot.

Stop Being Afraid of Failing
Did you know that even the pros miss their shots more than half the time?
Yep. More than half.
Stop being terrified of missing your shots. Everyone misses.
Fear causes anxiety. Anxiety causes you to tense up. And then you're going to miss even more shots.
So, relax. Realize that if your shooting game isn't on, you can still contribute to the team in other ways like basketball defense. It all comes out in the wash.

Focus On Your Zone
You've probably been in The Zone before, right? You know, when your shots seemed effortless, and playing was just plain fun.
When you're in The Zone you feel like you're flying. So, make an effort to get in The Zone for games. Focus on clearing your mind of clutter. Make a list of everything you need to do (school work, things at work, etc.) so you don't have to think about remembering it all during the game.
This will keep your mind focused on playing, and nothing else.

Relax
When your mind is relaxed, your body is relaxed, and when your body is relaxed, your shots are looser and more accurate.
So, make a real effort to relax before games.
How? Well, you can try meditation. Don't laugh; even the pros meditate before games.
To meditate, sit in a comfortable position in a quiet place. Close your eyes, relax your mind, and just focus on breathing in and out. That's it.
Do this for up to 20 minutes. Normally 10 minutes will be fine, but if you're getting really relaxed then keep at it!
Meditation can work wonders for your mindset before a game, so don't be afraid to try this technique.

Wednesday, June 22, 2011

History of football


The modern game of football, as we know it is in essence an invention of the 19th century. It is a game that was developed with particular aims in mind. It was these aims; of teamwork, discipline and respectability which defined both the way the game is organised and played. The modern game belongs to the era of the industrial revolution and the time that has passed since.

Its origins are believed to lie from ancient times, it is widely accepted that both the Romans and Greeks [never an ancient Olympic sport] played a game very similar to what today we might identify as ‘football’. However this game was very violent and was viewed almost as a test of bravery. Actions such as hacking, punching and generally assaulting the opponent were accepted as part and parcel of the game.

There are indications that the game existed in Britain in the 12th century. Here the game was a crude street game. The ball would be kicked and chased by groups of youngsters egged on by their parents. This form of the game often involved two hundred or more participants, always male. This type of football was entirely based within rural communities. It was often played on important days of the year; one such case is Shrove Tuesday and local festival days. Sport of all kinds, particularly football was essentially local as opposed to national. It was played to rules set often by the local participants.

In a world wide perspective, there are those who believe that an early version of the game played with the bladder of a pig existed in China as long ago as 2500 BC. Here the ball is believed to have been kicked between poles as high as thirty foot and may have served a military purpose, for example the training of warriors. By AD 50 the Chinese had named this game ‘tsu chu’ and early records compare the ball and square goal to Yin and Yang, the ancient symbols of harmony. Often matches were played to mark important dates of the calendar. Football can also be noted to have existed in Italy, particularly in the city-state of Florence

In regards to England it is known that in the time of Oliver Cromwell the puritans the dominant religious movement of the age banned the game. This sport was classified as unruly and ungodly. It was also banned, as were other forms of entertainment from being played on a Sunday. Nevertheless, despite the efforts of authority it continued to exist in rough form until the advent of industrialisation, around the year 1750.

From this time onwards at an ever-increasing pace, British society underwent a dramatic and fundamental change. The focus of work changed from the rural to the urban. As the years progressed more and more people left the countryside and went to live in the expanding towns and cities across the country. Though these people had left there, roots behind they did take with them aspects of their culture. One such aspect was sport and in particular football.
Their now emerged a problem. The middle classes who where the driving and decision making force of this society found that they needed a particular type of workforce. They did not need one that was dominated by nature, e.g. whether, seasons etc, but one that was disciplined, complaint, and highly organised, dominated by the clock. The traditional form of football, which these migrants had brought with them, could not be tolerated as it promoted unruliness and ill discipline. It needed to conform to the new way of thinking.

It quickly became obvious to the middle classes that a ban was impossible, as it had failed previously. Therefore, it was concluded that it had to be controlled and organised. It was from the universities and public schools of the country that many of the individuals who were to change the face of the game were from. For many of these establishments had already accepted football as a sport many years earlier.

The Victorian age the era, which witnessed the introduction of the modern game, was superficially religious. In 1851 a religious census was conducted nationwide, this revealed that many of the working class did not attend church regularly. In an effort to rectify this situation the church, especially the Church of England adopted a radical new idea. It was to become, especially in towns and cities evangelical, they sort to attract the working class, particularly the young with non-religious activities.

The most prominent activity being sport, and football in particular. It was those men entering the church from the universities and public schools who were the driving force in forming the modern game of football. In the expanding areas of England, particularly in the north and the midlands but not suprisingly London many clubs that are today still in existence were formed. Aston Villa for example were originally linked to a chapel at Aston cross, Birmingham, whilst Birmingham City owe there origins to St Andrews Church, Bordesley, [the ground still today carries that name]. Many others including such footballing giants as Glasgow Rangers and Glasgow Celtic can trace their origins to a similar religious source. The church was thus a vital part in the development of the game. Alongside this movement, there were also individuals who sought to boost the morale of their workforce. These factory-owning industrialists saw the game as a means of disciplining their workforce. Teams like West Ham United for example can trace their beginnings to factories in there case the local Hammer works, a large engineering complex [the connection is present today, their nickname being the Hammers].

The many new teams that had sprung up entially were not organised into either any sort of league or fixture structure and were not controlled by a common set of rules. The northern clubs mainly followed the Sheffield code while many of the southern and midlands clubs adopted what became known as the London rules. Though there were many similarities between the two sets of codes for example marking out a playing area, therefore stopping the chaos of the street game, the differences were often quite basic. In the Sheffield game, no throwing was permitted, if a ball left play it was to be kicked back in, the London rules took the opposite view.

The game expanded to such an extent that many clubs broke their association with the church and became self-reliant. The majority were soon set upon the path of independence, run by and for the working class. As the game continued to grow in popularity it began a new phase of development, that of a source of great entertainment, drawing paying spectators.

It was at this time that men of vision such as Ebenezer Marley realised that the game could be organised on national level. On Monday, October 26 1863 representatives met at the Freemasons Tavern, London to form the Football Association. This association set up the world’s first organised football structure. One idea that was proposed at this meeting was the starting of an annual cup competition. This came to fruition in 1871 when 15 clubs first competed for the famous FA Cup.

This was not enough for many however, spectators and clubs alike wanted more games, the friendly and cup games did not satisfy their demands. This wish to further expand led to the worlds first league with structured fixtures, The Football League forming in 1885 Twelve teams entered in this first league, including such famous clubs as Aston Villa, Blackburn Rovers, Derby, Everton and now the lowly Accrington Stanley. It can be noted no southern clubs. The forming of the FA and The Football League also witnessed the ending of the multiple codes. One set of rules came to dominate. So successful was this league structure that less than 10 years later a second division had been formed, including for the first time many from the south. The popularity of the game had reached such a point it had now become professional. The elite players were now paid and the amateur relegated to an almost secondary role, though the amateur game continued to flourish until the early 1970s when the football authorities decided, regardless of status that all players could be paid. . From this time, the game was dominated by the large, well-supported, wage paying clubs, such as Blackburn Rovers, Preston North End, and West Bromwich Albion.

The development of the game however was not finished. As the clubs became ever increasingly commercial, dependent upon drawing in paying spectators to exist so they became ever increasingly business like. They became ‘businesses’, often run by local businessmen, who were prepared to part with large amounts of money to obtain the best players. The transfer fee quickly became a feature of football. Indeed, it was in 1905 that the first player to cost a four-figure sum figured in the history of the game. It was for an Alf Common that Ј1,000 was paid, from Sunderland to Middlesbrough. The game though now national in outlook retained a ‘local’ identity, through its supporters, traditions and often its valued place within its community. Of course with this movement came the hooligan. Fans then as now were known to misbehave. The first recorded instance of hooliganism is believed to have occurred in 1885 after a match where PNE defeated Aston Villa 5-1.

Nevertheless, the game of football had not yet finished developing. It was still to witness a move into the international arena, at both club and international levels. With the game booming across Britain it was perhaps not suprising that other countries followed suit and created there own leagues, still however sticking to the original football association rules.

The first international game took place in 1888 between England and Scotland, finishing 0-0. In the early 20th century with international games becoming increasingly popular a man named Jules Rimet came up with the idea that football could be the ideal ways for opposing nations to compete in a friendly situation. His idea was that every four years a tournament would be held to determine which country was the best at football, the World Cup. Suprisingly the idea was not greeted with much enthusasium, at the first World Cup held in Uruguay only eight teams participated, England who were asked to go, refused, believing it to be of no importance. The tournament however continued regardless and the hosts Uruguay were crowned the greatest side in the world after conquering Brazil in front of over one hundred thousand people in Montevideo. Since this inaugural competion, the World Cup has grown from strength to strength; it is now considered by many to be the number one sporting event in the world. So popular have such international tournaments proved that many continents have formed their own competitions. The European Championships for example, which are competed for by countries exclusively from Europe and the Copa America were countries only from South America are allowed to attend.

The game of football had therfore moved from the rural areas of Britain to the entire world. Britain was responsible for the formation of a game that spanned many countries, helping to provide for a worldwide understanding. Indeed Britain’s influence can still be seen even today via the names of many of the worlds greatest club sides. Inter Milan still use the British way of spelling the city as it was originated bt Englishmen. We may no longer rule the game but the rest of the world owes much to vision of those so many years ago.

Wednesday, June 15, 2011

How to Play the Straight Drive - The Best Shot in Cricket

Close your eyes for a couple of seconds, and imagine yourself in the shoes of a batsman walking in to bat, with the scoreboard reading 20 for 2. An absolute pressure-cooker situation; with the fielding side all pumped up, and a tearaway fast bowler steaming in to bowl what could quite possibly be a brute of a first delivery to you.

Butterflies… lots and lots of butterflies in the stomach, is what you're going to be experiencing as you mark your guard to face the speedster. It won't matter if you've scored a mammoth hundred in your previous outing, or if you were dismissed first ball. It never does. Every innings is a brand new beginning. You have to start from ball one all over again.

Now unless you're in the form of your life, it's pretty normal to find yourself a bit tentative early on with both, your foot movement as well as your stroke play. You've just arrived at the crease and you need to get a feel of the conditions out there in the middle. You need to assess how the pitch is behaving, the way the ball is (or isn't!) coming onto the bat, whether there is any movement in the air or off the seam, etc. Initially, you may find yourself a bit rusty. Your feet may not move fluently, your timing may be a bit awry, you might play and miss a few… Yes, it can take a while for the butterflies to settle down.

But a nice crisp straight drive to a juicy half volley can change all that in the matter of one ball. Suddenly, you swell with confidence and feel like a million bucks. You're among the runs again. The butterflies have vanished. And the tearaway fast bowler doesn't seem all that fast anymore! That is the kind of magical effect that a well executed straight drive has on a batsman's confidence. The stroke is like a shot in the arm for all of us batsmen. For all budding cricketers, here are some tips on how to play, perhaps the most beautiful and satisfying shot in cricket.

How to Play the Straight Drive

Jacques Kallis. Grant Flower. And of late, Martin Guptill and Kevin Pietersen. All excellent players of the straight drive. However, for me there is no better exponent of this particular stroke other than Sachin Ramesh Tendulkar. A purist to the core. His is the definition of a textbook straight drive. That broad bat face meeting the ball right in the middle, the high left elbow, the near-effortless punch, the signature Tendulkar follow through… it is as pleasing to the eye as it can ever get.

These are a few things that every young batsman can learn from Tendulkar's straight drive:

  • Timing
    One of the first things that you realize is that Sachin's straight drive (be it an on drive or an off drive) is rarely about power. More often than not, it is just a harmless looking punch off the front foot (at times, simply an extension of the forward defense). But what makes the ball race away to the fence is the sublime piece of timing behind his stroke. He does not try to overhit the ball. The lesson to be learned here is that the magic within the straight drive lies in the way you time the ball. The bat must meet the ball at precisely the right moment. If you bring your bat down with a ferocious bat swing and try to hit the leather out of the ball, your timing will be all over the place. Therefore, focus on timing. Not power.
  • Leaning Forward Towards the Ball
    This is something that applies to nearly all cricket shots off the front foot, and not just the straight drive. If you observe Tendulkar playing the straight drive from a side-on view, you will notice how his upper body (in sync with his front foot) goes towards the ball (as opposed to staying upright). You should lean forward into your shot and meet the ball in front of your left pad (in case of a right handed batsman). Not only is this important for getting your timing right, but also to ensure that you hit the ball along the ground and not in the air.
  • Watching the Ball Onto the Bat
    This is a very important element of batting. From the moment the ball leaves the bowler's hand till the time it meets your bat, you must carefully watch the ball all the way through. You may watch it out of the bowler's hand and even through the air, but if you take your eyes off the ball at the point of impact, then there's every chance that you will end up mishitting the ball in an unintended direction.
  • Judging the Line and Length Early
    Once again, this is a prerequisite for every cricket stroke. As far as the straight drive is concerned, you should ideally look to play this stroke to balls which are pitched in line with the off stump or the middle stump, and on a length which is anywhere between good length and beyond. For a ball that is pitched in line with the leg stump, the flick towards midwicket is a better option. Similarly, for a ball that is pitched outside the off stump, the cover drive or the off drive is a more appropriate choice of stroke. Pay careful attention to the length of the delivery. If the ball is pitched on or around a good length, then you must let the ball come to you and then play it; rather than you reaching out too far forward towards the ball. If the ball is swinging, then by waiting for the ball and allowing it to come to you, you give yourself that extra element of time to counter the swing and movement (as opposed to you reaching out for the ball instead).
  • Firm Bottom Hand
    A firm bottom hand is necessary to ensure that the bat handle does not turn in your hand at the point of impact. If you play with a loose bottom hand, the bat handle may turn and the ball may hit the inside (or outside) half of the bat face, and go in an unintended direction.
Last but not the least, observe and learn. Keep observing the great players and study their technique. If you get a chance, watch them as they go about their practice sessions in the nets. That is the time when they themselves work on the finer points of their technique. You can watch, learn and pick up some really useful tips from the nets and practice sessions itself.

All the very best! Play straight!